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Introversion begins work on a number of
projects, but has trouble completing any
of them. Uplink is ported to PocketPC but
the project is shelved after failing to
ever work properly. A number of game projects
are started and then stopped months later.
(Including Defcon and our Fourth Game)
An American publication deal is signed
with Strategy First, but the company goes
bankrupt and takes all of Introversion's
royalties with it. By mid 2004 Introversion's
finances are looking increasingly grim.
One project begins to stand out - jointly
developed between Chris and Andy Bainbridge
and codenamed Future War, it eventually
becomes Introversion's next game.
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